That's right... I've been hard at work building the first working parts and pieces of Wholesale Hero, details of which are still murky and being figured out, so I can't say much about all the hows and whats quite yet, but I do have these rather lovely looking shots of the game in action. Nothing is necessarily set in stone quite yet, but don't worry -- soon enough I'll have something more meaningful to tell everyone.
There isn't much going on here at Mojiferous Industries, just the slow trudging drudgery of work while I yearn to be outside enjoying the summertime. King Thor and I still have yet to really finalize any kind of evil plan regarding Simoebic Dysentery, but I'm still confident that eventually we'll get organized and finish something.
I've been busy with a few projects that are more like actual programming work and haven't been able to focus as much precious time to making incredibly pointless games, but rest assured there are still evil projects coming down the pipeline.
That's right, she's up and ready to go... New look, all pretty and fresh, check it out and let me know what you think!
In preparation for future releases and my annual digital housekeeping, I'm busy preparing a new look, feel and smell for mojiferous.com. Right now I have the PHP innards of the new site built, I just need to decide on a visual theme... Stay tuned!
King Thor and I are still busily working on an actual 1.0 release of Simoebic Dysentery, complete with faster load times, more levels, and refined gameplay... We're both busy as hell, however, and it might be a little while before it's actually ready for its closeup.
In other news, I'm working on a multiplayer LAMP version of motorpants (which would also mean a Facebook app...) I will probably require some beta testers who are familiar with PHP and SQL injection, so if anyone is interested, let me know
The votes are in for the uDevGames Contest 2008... and King Thor and I walked away with a couple of awards for Simoebic Dysentery! Our (as-of-yet unfinished) little gem of a game garnered the most votes in the "Most Original Game" category and placed third in the "Best Sound" category (due entirely to the amazing soundtrack by The Republic of Thoronia [band].) I'm surprised, elated, and a little gassy!
King Thor and I toiled away for a couple of months on the uDevGames Mac game contest, and finally shat out something resembling a working game (I settled on the name Simoebic Dysentery, despite the lukewarm reception from everyone on the team... But I needed a name ASAP and nothing else really stuck, so for the time being, Simoebic Dysentery it is)